Method for interactive catalog for 3d objects within the 2d environment

ABSTRACT

Example systems and methods for virtual visualization of a three-dimensional (3D) model of an object in a two-dimensional (2D) environment. The method may include providing an interactive catalog associated with the 3D model of the object while positioning the 3D model of the object onto the 2D environment. In one aspect, the method may include price and product detail information associated with the 3D model of the object.

CROSS-REFERENCE TO RELATED APPLICATIONS

The present application is a continuation of U.S. patent applicationSer. No. 15/944,614 entitled METHOD FOR INTERACTIVE CATALOG FOR 3DOBJECTS WITHIN THE 2D ENVIRONMENT” filed Apr. 3, 2018, which is acontinuation of U.S. patent application Ser. No. 14/710,569 entitled“METHOD FOR INTERACTIVE CATALOG FOR 3D OBJECTS WITHIN THE 2DENVIRONMENT” filed on May 12, 2015. U.S. patent application Ser. No.14/710,569 claims priority to U.S. Provisional Patent Application No.61/992,759 entitled “METHOD FOR FORMING WALLS TO ALIGN 3D OBJECTS IN 2DENVIRONMENT”, filed on May 13, 2014. U.S. patent application Ser. No.14/710,569 also claims priority to U.S. Provisional Patent ApplicationNo. 61/992,629 entitled “METHOD FOR PROVIDING SCALE TO ALIGN 3D OBJECTSIN 2D ENVIRONMENT”, filed on May 13, 2014. U.S. patent application Ser.No. 14/710,569 claims further priority to U.S. Provisional PatentApplication No. 61/992,719 entitled “METHOD FOR PROVIDING A PROJECTIONTO ALIGN 3D OBJECTS IN 2D ENVIRONMENT”, filed May 13, 2014. U.S. patentapplication Ser. No. 14/710,569 claims further priority to U.S.Provisional Patent Application No. 61/992,774 entitled “METHOD FORMOVING AND ALIGNING 3D OBJECTS IN A PLANE WITHIN THE 2D ENVIRONMENT”,filed May 13, 2014. U.S. patent application Ser. No. 14/710,569 claimsfurther priority to U.S. Provisional Patent Application No. 61/992,746entitled “METHOD FOR REPLACING 3D OBJECTS IN 2D ENVIRONMENT”, filed May13, 2014. U.S. patent application Ser. No. 14/710,569 claims furtherpriority to U.S. Provisional Patent Application No. 61/992,665 entitled“METHOD FOR INTERACTIVE CATALOG FOR 3D OBJECTS WITHIN THE 2DENVIRONMENT”, filed May 13, 2014. The entire contents of theabove-listed applications are hereby incorporated by reference for allpurposes.

BACKGROUND

Interior design may involve developing and evaluating a design for aroom or environment. For example, a user may wish to know the price ofvarious objects, including furniture, lighting fixtures, and wallhangings, which the user decides to place within a two-dimensional (2D)environment, such as a living room. Conventional interior design toolsmay enable the user to position a three-dimensional (3D) model of anobject by selecting the object, and “dragging and dropping” the objectto a location in the 2D environment using a mouse, keyboard or otherinput device.

The inventors herein have recognized various issues with the abovemethods. Namely, although objects may be positioned independently withinthe 2D environment, it may be difficult to obtain the price and productinformation of the 3D objects. Additionally, the user may prefer to knowmanufacturer and retailer for the 3D object.

One approach that at least partially addresses the above issues mayinclude a method for presenting the user with an interactive catalog,where the user interactive catalog may include information regardingproduct pricing, product dimension details, retailer, and manufacturerinformation. The user may be able to browse the content associated withthe 3D object.

It should be understood that the summary above is provided to introducein simplified form a selection of concepts that are further described inthe detailed description. It is not meant to identify key or essentialfeatures of the claimed subject matter, the scope of which is defineduniquely by the claims that follow the detailed description.Furthermore, the claimed subject matter is not limited toimplementations that solve any disadvantages noted above or in any partof this disclosure.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1A is a block diagram illustrating the overall system forvisualization of 3D models of objects in a 2D environment, in accordancewith various embodiments.

FIG. 1B is a schematic illustration of a system for visualization of 3Dmodel of objects in a 2D environment.

FIG. 2 is a schematic flow chart for creation of an interactive catalogand a 3D model of objects in a 2D environment.

FIG. 3 is a block diagram showing various modules of an engine forvisualization of 3D models of objects in a 2D environment, in accordancewith various embodiments.

FIGS. 4A, 4B, 4C, 4D, 4E, 4F, 4G, and 4H are example representations ofa 2D environment.

FIG. 5 is an example flowchart for a method of placing 3D objects in the2D environment with interactive catalog options.

FIG. 6 is a continuation of the example flowchart for a method ofplacing 3D objects in the 2D environment with interactive catalogoptions.

FIGS. 7A, 7B, 7C and 7D are example representations of an example 2Denvironment.

FIG. 8 illustrates an example of a computer network system, in whichvarious embodiments may be implemented.

DETAILED DESCRIPTION

The present description relates to visualization and adding of 3D modelsof objects to a 2D environment, wherein the 2D environment is a realenvironment represented by a photo or video. A user may importphotographic images, digital images, video images, and other graphicalrepresentations of the 2D environment. Further, the 2D environment mayinclude existing graphical materials or graphical materials captured asa still image or a live feed image. The 2D environment may serve as thebackground environment for adding a 3D model of an object.

The 3D object is associated with object information data which includesa defined set of parameters relevant to the 3D object. The parametersmay include attributes, instructions, and other such scripts associatedand essential for graphical use of the 3D object. Characteristics of the3D object, interaction between object entities may be analyzed with suchassociated data. The object information data associated with the 3Dobject may include geometric attributes, depth value, color value, andsuch other properties. For example, geometric attributes of the 3Dobject, such as a chair, may include height and width information. If auser decides to place the chair near a table, already present in the 2Denvironment, the height and width information for the chair may help theuser in precise aligning.

The object information data may also include metadata encoding one ormore of a set of parameters relevant to the 3D object, manufacturer'sguidelines, regulations and guidelines governing the 3D object, safetyguidelines for the 3D object, and any other relevant informationspecific to the 3D object.

The object information data may include metadata defining the behaviorof the 3D object within the 2D environment. For example, a 3D object mayinclude metadata defining an object as one of a wall object, ceilingobject, floor object, or combination thereof. The metadata may furtherdefine the placement and movement of the object within the environment.

The object information data may also include metadata encoding aninformation tag. The information tag may include a description of the 3Dobject including dimensions, materials, cost, manufacturer, and otherinformation specific to the 3D object discussed below.

The object information data may also include metadata encoding graphicaldata, spatial data, and other rendering data for superimposing the 3Dobject within the 2D environment. Graphical, spatial, and rendering datamay be processed by a computing device to generate and display the 3Dobject to the user.

The parameters may include attributes, instructions, behaviorcharacteristics, visualizations to be displayed by the 3D object, andother such scripts associated and essential for graphical use of the 3Dobject. For example, the parameters may include, but are not limited to,the physical dimensions of the 3D object, mounting requirements for the3D object, metadata identifying the 3D object as a floor object, wallobject, ceiling object, or combination thereof, power requirements,length of a power cord, and any other relevant information describingthe 3D object.

Additionally, the object information data may include additionalparameters such as manufacturer's guidelines and/or safety guidelinesfor safe and proper installation and operation of the 3D object. Forexample, the object information data may include metadata encoding aminimum clearance or spatial requirement surrounding the 3D object. Theminimum clearance/spatial requirement may be required for adequateventilation of the 3D object, prevention of fire hazards, noise control,clearance of moving parts of the 3D object, or to satisfy any otherpersonal safety, medical safety, or industrial safety standard. As anexample, a display may require 6 inches clear from the cooling fangratings to allow for proper airflow to cool the electric internalswithin the display. As another example, in a medical application, amagnetic resonance imager may generate an electro-magnetic field in anarea surrounding the magnetic resonance imager that may interfere withother electrically powered or magnetically sensitive medical equipment,personal medical equipment such as a pacemaker, and any magneticmaterial that may be drawn to the magnetic resonance imager by magneticattraction. In an industrial application, some industrial equipment havemoving or rotating parts that may extend past the main body of the pieceof industrial equipment. Therefore, to allow for proper operation of theindustrial equipment, other equipment or objects may be located outsidea minimum clearance or spatial requirement surrounding the piece ofindustrial equipment.

In another example, in a restaurant environment, the tables, chairs, andother objects within the restaurant space may be required to be arrangedsuch that a minimum clearance surrounding each object is maintained andthat pathways for traversal are maintained clear and of sufficientdimensions to meet federal and local accommodation codes. Therefore,each chair and each table may include a minimum clearance or spatialrequirement surrounding the table or chair to meet the governingguidelines.

In another example, in a retail environment, retail display fixtures maybe arranged within the retail space such that a minimum clearancesurrounding each fixture may be maintained to allow shoppers to easilymove within the retail space and to meet federal and local accommodationcodes. In addition to satisfaction of the governing access codes, the 3Dmodels of the display fixtures and accompanying merchandise may bearranged within the 2D image of the retail space allowing retailplanners to efficiently design retail merchandising plans, design retailexhibit plans, and then electronically distribute the design plans tothe stores. Further, the retail merchandising teams at the stores maypropose amendments to the design plans that are specific to theavailable retail space within the store accounting for differences dueto the specific architectural design of the store space. Theseamendments may then be reviewed and approved by the retail planners,thereby providing an advantage of an efficient and electronic means ofdistributing, amending, and approving retail merchandising plans.

The object information data may be provided by multiple sources,including but not limited to, one or more of the manufacturer of the 3Dobject, government safety regulations such as provided by theOccupational Safety and Health Administration or other Federal or localgoverning body, federal and local accommodation codes such as theAmericans with Disabilities Act and federal, state, and local firecodes, the user may provide the object information data, objectinformation data may be downloaded from a remote data base, encoded byan asset manager or managing service providing the 3D objects, or anyother suitable means. It will be appreciated that the listed sources ofobject information data are not intended to be limiting.

In some embodiments, the object information data may include one or morespatial requirements. The spatial requirements may exceed the geometricdimensions of the 3D object and govern interactions between the 3Dobject and other object entities. The spatial requirements of a 3Dobject may be specific to the object based upon one or more of amanufacturer's recommendation, imported from a remote database,government regulation, configured by the user, or any other suitablesource.

In some embodiments, the two-dimensional environment may also includeenvironmental information data. The environmental information data mayinclude metadata which may encode one or more of a set of propertiesrelevant to the 2D environment, regulations and guidelines governing the2D environment such as governing access regulations, industrial safetystandards, and governing fire codes, safety guidelines for the 2Denvironment, and any other relevant information specific to the 2Denvironment. The properties encoded by environmental information datamay include one or more of the dimensions of the 2D environment,characteristics of the 2D environment governing the behavior andmovement of 3D objects within the 2D environment, locations of powersupplies and the voltage and frequency supplied, constructioninformation such as location of load bearing members, allowable loadinformation, construction materials, available ventilation, acousticinformation, fixed lighting sources, and any other information relevantto the two-dimensional environment.

The environmental information data may be provided by multiple sourcessuch as one or more of government safety regulations such as provided bythe Occupational Safety and Health Administration or other Federal orlocal governing body, federal and local accommodation codes such as theAmericans with Disabilities Act and federal, state, and local firecodes, the user may provide the object information data, objectinformation data may be downloaded from a remote data base, encoded byan asset manager or managing service providing the 3D objects, or anyother suitable means.

In these embodiments properties of the 2D environment may be retrievedfrom the environmental information data and analyzed to determineinteraction with 3D objects within the 2D environment. As a non-limitingexample, one or more threshold barriers between two planes of the 2Denvironment may be adjusted to satisfy one or more conditions encoded inthe metadata of both the environmental information data and the objectinformation data.

In some embodiments, the physical properties of the 3D object,interaction between object entities, and interactions between objectentities and the 2D environment may be analyzed with such associateddata.

As the data associated with the 3D object is transferred to the 2Denvironment, the 3D object may be visualized in the 2D environment withrespect to scale and perspective of the 2D environment. The 2Denvironment including the 3D object may be referred to as a modeled 2Denvironment. Within the 2D environment, the user may move the 3D objectin a vertical direction, horizontal direction, or in a rotationalmanner. For example, if the 3D object is a wall painting, the user maymove the wall painting in a vertical or horizontal manner on a wallplane of the 2D environment; whereas, if the 3D object is a chair on aground plane of the 2D environment, the user may move the chair in ahorizontal or rotational manner.

Within the 2D environment, the user may also generate a projection ofthe 3D object on a surface in the 2D environment, where the surface maybe a horizontal plane, a vertical plane, an inclined plane, a curvedsurface or another such plane. The projection thus formed may be used asa guide to move, adjust, and align the 3D object in the 2D environmentin accordance to the user's preference, relative to other objects in the2D environment. Further, the user may insert an additional 3D objectonto the 2D environment. The projection from the previously added 3Dobject may be used as a guide by the user to align and adjust theadditionally added 3D object. In some embodiments, the projection may bevertically displaced from the object but not horizontally displaced.

The user may save the resulting image to a personal computer (PC) ornetwork database for future use or reference, or post the resultingimage on a social network, and perform other operations on the image.Further, the user may have some previously saved images which the usermay use to compare with the newly obtained images in order to selectpreferable combinations of a 3D object in a 2D background. The user mayuse his preferences before purchasing one or more 3D objects for the 2Denvironment.

Additionally, the user may be connected to various social networkingservices and/or microblogs, such as Facebook™, Twitter™, and other suchnetworking services. Connection to social networking services and/ormicroblogs may allow user to interact with his contacts to share andobtain opinion and feedback on image obtained after placing 3D objectsin 2D environment. Further, the user may also request help fromdesigning services to arrange 3D objects within a given 2D environment.

Visualization and addition of 3D objects to any 2D environment providesample opportunities in various spheres of human life. Spatialrepresentation of 3D objects may help in comprehending and learning,designing and drafting, efficient space management, and accelerateddecision making and planning. The ability to represent virtual 3Dobjects in a real environment can provide further applications, such asselecting furniture for a house, designing kitchen cabinets, selectingdisplay and presentation equipment for conference rooms, presentationlayouts for tradeshow booths, industrial planning and industrialequipment placement, medical equipment placement, and other space anddesign applications.

FIG. 1A is a block diagram illustrating the overall system forvisualization of 3D models of objects in a 2D environment, in accordancewith various embodiments of the present application. FIG. 1B is aschematic illustration of a system for visualization of 3D model ofobjects in a 2D environment. FIG. 2 is a schematic flow chart forcreation of an interactive catalog and a 3D model of objects in a 2Denvironment. FIG. 3 is a block diagram showing various modules of anengine for visualization of 3D models of objects in the 2D environment.FIGS. 4A, 4B, 4C, 4D, 4E, and 4F are representative examples of moving a3D object and projecting a projection of the 3D object in the modeled 2Denvironment including an interactive catalog. FIGS. 5 and 6 are anexample flowchart for a method of placing the 3D object in the modeled2D environment. FIGS. 7A and 7B are example representations of anexample 2D environment with displayed 3D objects. FIGS. 7C and 7D areexample representations of the 2D environment illustrated in FIGS. 7Aand 5B, displaying different 3D objects. FIG. 8 illustrates an exampleof a computer network system, in which various embodiments may beimplemented.

FIG. 1A illustrates a block diagram of an overall system 100 forvisualization of 3D objects in a 2D environment, in accordance withvarious embodiments of the present disclosure. Overall system 100 mayinclude a user 120, user devices 130, a user interface 140, an engine200 for virtual visualization of 3D models of objects in 2D environment,a network 202, and various web applications 204. The user devices 130may include a mobile phone 132, a personal computer (PC) 134, a personaldigital assistant (PDA) 136, a tablet PC 137, a wearable computer device138 such as Google Glass™ and Recon Jet™, a 3D scanner 139 and the like.The user 120 via user devices 130 interacts with the user interface 140.The user may also directly interact with the user interface viatouchscreen, keyboard, mouse key, touch pad and the like. The engine 200for visualization of 3D objects in 2D environment may comprise of localdevice-based, network-based, or web-based service available on any ofthe user devices 130. The user may further interact with the webapplications 204. The web applications may include social networkingservices.

The user 120 may interact with the user interface 140 via the userdevices 130. The system for virtual visualization of 3D models ofobjects in 2D environment 300 may be implemented on a local device orvia a network-based or web-based service accessible via user devices130. The user 120 may periodically interact with the system for virtualvisualization of 3D models of objects in 2D environment 300 via the userinterface 140 displayed using one of the user devices 130. Additionally,the user 120 may periodically interact with the web application 204 suchas a social networking service (including social networks, microblogs,web blogs, and other web resources) via the system for virtualvisualization of 3D models of objects in 2D environment 300 and thenetwork 110 to upload graphics obtained using the system for virtualvisualization of 3D models of objects in 2D environment 300, communicatewith members of the social networking service, or request help fromdesign services, or purchase a 3D object through web applications 204.

The user devices 130, in some example embodiments, may include aGraphical User Interface (GUI) for displaying the user interface 140. Ina typical GUI, instead of offering only text menus or requiring typedcommands, the system 200 may present graphical icons, visual indicators,or graphical elements called widgets that may be utilized to allow theuser 120 to interact with the user interface 140. The user devices 130may be configured to utilize icons in conjunction with text, labels, ortext navigation to fully represent the information and actions availableto users.

The network 202 may include the Internet or any other network capable ofcommunicating data between devices. Suitable networks may include orinterface with one or more of, for instance, a local intranet, aPersonal Area Network (PAN), a Local Area Network (LAN), a Wide AreaNetwork (WAN), a Metropolitan Area Network (MAN), a virtual privatenetwork (VPN), a storage area network (SAN), an Advanced IntelligentNetwork (AIN) connection, a synchronous optical network (SONET)connection, Digital Subscriber Line (DSL) connection, an Ethernetconnection, an Integrated Services Digital Network (ISDN) line, a cablemodem, an Asynchronous Transfer Mode (ATM) connection, or an FiberDistributed Data Interface (FDDI) or Copper Distributed Data Interface(CDDI) connection. Furthermore, communications may also include links toany of a variety of wireless networks, including Wireless ApplicationProtocol (WAP), General Packet Radio Service (GPRS), Global System forMobile Communication (GSM), Code Division Multiple Access (CDMA) or TimeDivision Multiple Access (TDMA), cellular phone networks, GlobalPositioning System (GPS), Cellular Digital Packet Data (CDPD), Researchin Motion (RIM), limited duplex paging network, Bluetooth radio, or anIEEE 802.11-based radio frequency network. The network 202 may furtherinclude or interface with any one or more of an RS-232 serialconnection, an IEEE-1394 (Firewire) connection, a Fiber Channelconnection, an IrDA (infrared) port, a Small Computer Systems Interface(SCSI) connection, a Universal Serial Bus (USB) connection or otherwired or wireless, digital or analog interface or connection, mesh. Thenetwork 202 may be a network of data processing nodes that areinterconnected for the purpose of data communication.

FIG. 1B is a schematic illustration of a system for visualization of 3Dmodels of objects in a 2D environment. Specifically, as shown anddescribed in more detail herein, a 2D environment may be providedincluding a 2D image 260. The 2D image 260 may be a photograph, linedrawing or video. For example, the 2D image 260 may be a picture of aroom or part of a room. The 2D image 260 may be a personalized imagecaptured by a user's hand-held device or other computing device. Inother examples, the 2D image 260 may be saved or imported from a storagedevice on a remote server or other device.

Perspective and scale may be added to the 2D image 260. The perspectiveand scale may be saved as part of the image such that the 2D image isnow a combined image 262 having both the 2D information and perspectiveand scale information associated with the 2D image.

In some examples and as described in more detail herein, walls may beselectively positioned within the image. Further, in some examples, a 3Dobject may then be positioned within the 2D image with perspective andscale overlay, combined image 262. The 3D object may be realisticallypositioned within the resulting image 264 based on the perspective andscale overlay information. Further, the 3D object may be positionedwithin resulting image 264 such that the 3D object may be perceived inthree dimensions within the 2D environment.

A 3D object may then be positioned within the 2D image with perspectiveand scale overlay 262. The 3D object may be realistically positionedwithin the resulting image 264 based on the perspective and scaleoverlay information.

FIG. 2 provides a schematic flow chart of a method 240 for creation ofan interactive catalog for use with insertion in a 2D environment.Aspects of the general steps will be disclosed in more detail in theadditional figures and specification.

At 242, a 2D image with a 2D background and one or more 2D objects maybe obtained. The 2D image may be a photograph of a room with furniture.At 244, in some example embodiments, one or more 2D objects may beremoved from the 2D background to create a blank canvas. At 246,perspective and scale may be added to the 2D background. The empty roomthen provides a canvas for a user to select 3D objects from aninteractive catalog. As such, as shown in FIG. 2, at 248 a 3D model ofan object may be selected for display in the prepared image having the2D background blank canvas and the added perspective and scale. Theselected 3D model may then be moved or adjusted within the image. Insome examples at 250, the 2D background may be replaced with analternate 2D background prepared with appropriate perspective and scale.It should be appreciated that although disclosed in regards to replacingor displaying a single object, one or more objects may be retainedwithin the 2D background.

FIG. 3 illustrates a block diagram for the engine for virtualvisualization of 3D models of objects in 2D environment 300. The enginefor virtual visualization of 3D models of objects in 2D environment 300may include a receiving module 206, an importing module 208, avisualizing module 210, an adding scale and perspective module 211, asuperimposing module 212, an object replacing module 214, a movingmodule 216, a modify object module 217, a spinning module 218, a savingmodule 224, an uploading module 226 and a purchasing module 228.

Although various modules of the engine for visualization of 3D models ofobjects in 2D environment 300 are shown together, the engine forvisualization of 3D models of objects in 2D environment 300 may beimplemented as a web service, via a distributed architecture, or withina cloud computing environment. The files created with this applicationmay contain perspective, scale and 3D model information in addition tothe 2D graphic background information. The files may be shared, or sentto, or opened on any user devices which may be configured to displaythese files.

The receiving module 206 may be configured to receive inputs from theuser 120 regarding an import request. The import requests may includeuser-specified data regarding a 2D environment, such that the 2Denvironment may be used as a background environment for displaying oneor more 3D models of objects. The importing module 208 may be configuredto import the 2D environment. The 2D environment may be a 2D photographof an interior space such as a living room, or a bedroom, or a kitchenspace, or a bathroom, or a garage, or an office space, and so forth.Additionally, the 2D environment may include existing graphicalmaterials or graphical materials captured as a still image or a livefeed image.

The visualizing module 210 may help the user 120 to visualize theimported 2D environment. The visualizing module 210 may be configured toreceive a superimposing request from the user 120. The superimposingrequest may include object information data related to a 3D object.

The user 120 may select the 3D object from a library of 3D objects orfrom 3D objects imported or saved by the user, which the user may havecustomized or made changes to. The received superimposing request ispassed to the superimposing module 212, which superimposes the selected3D object, based on the superimposing request onto the 2D environment.

A non-limiting example of a 3D object may be a display. The display maybe any of a television, monitor, computer monitor, or visual arrayincluding, but not limited to, a liquid crystal display (LCD), lightemitting diode (LED) display, organic light emitting diode (OLED)display, cathode based display, or any other display device capable ofproviding a visual image to a viewer. The display may be comprise any ofa plurality of shapes, such as square, rectangular, curved, round, orany suitable geometric shape. Further, the display may include a supportframe, may be frameless, or any other structural form factor known inthe art. The display may be a stand-alone display or one of a pluralityof display units comprising a composite display including multipledisplay units.

In addition, the visualizing module 210 may be further configured toreceive a request for object replacement from the user. The objectreplacement request may include object information data or metadataencoding object information data including dimensions, or color, ormaterial type of the 3D object selected from the library of 3D objects.The received object replacement request is passed to the objectreplacing module 214, which changes the object, based on the request.Additionally, the selected 3D object may be replaced by the user 120with another 3D object. For example, the user may replace a large chairwith a small chair in a 2D environment after visualizing both the largechair and the small chair in the 2D environment.

The visualizing module 210 may further help the user 120 to alter viewsettings such as brightness or contrast of the imported 2D environment.Altering the brightness or contrast of the 2D environment may allow theuser to visualize the positioning of the 3D object in the 2D environmentunder more light or less light situations. For example, the user may beable to visualize and appreciate how the 3D object superimposed on the2D environment may look during day time versus night time conditions, orconditions of bright lighting or dim lighting where a lamp or lightfixture is being used. Additionally, the visualizing module 210 may alsohelp the user with directional options, such as a compass or a northfacing arrow to identify the orientation of the 2D environment. The usermay prefer directional options for personal reasons, or aestheticpreference, or for daylight requirement needs.

The visualizing module 210 may be further configured to receive scaledata (defining the scale of the 2D environment) and the perspective data(defining the perspective of the 2D environment) request from the user.The scale data and perspective data request is passed on to the addingscale and perspective module 211, which allows the user to adjust thescale and perspective of the 2D environment.

The method then moves on to the moving module 216. The moving module 216may be configured to receive an object spinning request for rotationalmovement of the 3D object imported on to the 2D environment. Thespinning request thus received is passed on to the spinning module 218,which allows spinning or any such rotational movement of the 3D objectin the 2D environment. For example, the 3D object inserted onto the 2Denvironment might be a chair or triangular table, and the user mayprefer to precisely orient the chair seat in a particular direction orin case of the triangular table, the user may prefer the three cornersof the table oriented in a certain preferred directions.

As the user finalizes the appropriate color, material, positioning andspinning of the selected 3D object within the 2D environment, theresulting image may be uploaded to a social network website,microblogging service, blog or any other website resources by theuploading module 226. Thereby, the user 120 may receive inputs fromcontacts such as family members or friends regarding the resulting imageformed by the 3D object placement in the 2D environment. Withappropriate inputs, the user 120 may choose to alter the resulting imageof the 3D object in the 2D environment. In addition, based on userrequest, the saving module 224 may save the resulting image for futureuse or reference. Alternatively, the user 120 may be highly satisfiedwith the overall look of the 3D object in the 2D environment and decideto purchase the 3D object. In such a situation the purchasing request ispassed to the purchasing module, 228. In some embodiments, a contact ofthe user 120 via social networking websites in the web application 204,may request the user to purchase the 3D object in consideration.

Turning now to FIGS. 4A, 4B, 4C and 4D. FIG. 4A illustrates an example2D environment 300 of a user's room. The example 2D environment 300 ofthe user's room may include an interior space bounded by a wall 304, awall 306, a ground plane 302 (e.g. a flooring surface), a chest ofdrawers 335 and a center table 305, as illustrated in FIG. 4A. Thecenter table 305 and chest of drawers 335 may be configured to be partof the 2D environment 300. The user may decide to add scale andperspective to the 2D environment 300 of the user's room, beforesuperimposing any 3D objects.

The user may select intersection points, which may be the corner of aroom or any point in the room environment where two or more planes meet.The plane may be a wall plane or a ground plane or a top plane, and soforth. As shown in FIG. 4B, the center table 305 and chest of drawers335 may be removed from the environment 300 to add scale and perspectiveto the 2D environment 300. The user may use the finger icon 350 or othersuitable indicator to select an intersection point 308, between the wall306 and the wall 304. Then the user may select another intersectionpoint 310, between the wall 304, the wall 306 and the ground plane 302.The selected intersection points 308 and 310 may then be connected by adashed line 312, defining the intersection of the wall 306 and the wall304. Such selection of intersection points and joining of intersectionpoints may allow the user to precisely define the 2D environment 300.The user may continue to select more intersection points and connect theselected intersection points to precisely define scale and perspectiveof the 2D environment 300. In some embodiments, a three-dimensionalmodel of center table 305 and a three-dimensional model of the chest ofdrawers 336 may be generated or imported by the importing module andsuperimposed onto the two-dimensional environment in a same position anda same perspective occupied by center table 305 and chest of drawers335, respectively. Alternatively, center table 305 and chest of drawers335 may not be superimposed onto the two-dimensional environment and thethree-dimensional model, center table 334, corresponding to center table305 may be added to library 320 as illustrated in FIG. 4B.

As shown in FIG. 4B, the user may select an intersection point 314,between wall 304 and the ground plane 302. The user may connect thepreviously selected intersection point 310 and the intersection point314 with a dashed line 316. The dashed line 316, defines theintersection of the wall 304 and the ground plane 302. Further, the usermay select an intersection point 318, positioned at the top corner ofthe wall 304. The user may connect the intersection point 314 with theintersection point 318 by a dashed line 338. Further still, the user mayselect an intersection point 340 between the wall 306 and the groundplane 302. The intersection point 340 may be connected to theintersection point 310 by a dashed line 342. The intersection points andthe dashed lines so formed may help the user define the environment 300in an accurate manner with scale and perspective.

With the scale and perspective of the environment 300 defined, the usermay now decide to superimpose a 3D object from an interactive catalogonto the 2D environment 300. The interactive catalog 380 may includevarious 3D objects that may be imported onto the 2D environment 300. Asshown in FIG. 4B, the interactive catalog may include a square display322, display 324, a step stool 326, a small drawer 328, narrow display330, curved display 332, a center table 334 and a chest of drawers 336.The interactive catalog 380 may include but is not restricted to the 3Dobjects illustrated. Additionally, when a 3D object is selected, a menubar may be displayed indicating if the object selected is a floorobject, a wall object or a ceiling object. A finger icon 350 or othersuitable indicator, as illustrated in FIG. 4B, may be used to select anitem from the library 320 and drag it to the 2D environment 300.Alternatively, the user may use keyboard, or touch pad, or mouse key onone of the user devices 130, to select and drag 3D objects onto the 2Denvironment 300.

As the wall planes and ground planes have been accurately demarcated bythe user, the user may precisely position the display 324, selected formthe interactive catalog 380 onto the 2D environment 300. The presence ofthe intersecting lines and intersection points defining and demarcatingthe planes such as the wall planes, the ground plane and the top planefrom one another, helps the user position the display 324 precisely andaccurately, without overlapping an intersecting line or intersectingpoint.

As the display 324 is positioned in a satisfactory manner, the user maynow decide to alter the position of the display 324 by moving orspinning (e.g., rotating) the display 324. As illustrated in FIG. 4C theuser may use the finger icon 350 or other suitable indicator to selectthe display 324 and display a menu bar 360. The menu bar 360 may includeseveral options displayed by virtual icon buttons. For example, avirtual icon button 362 may be selected by the user to “UNDO” an actionperformed, such as selection of a 3D object from the interactive catalog380. Another virtual icon button 364 may be selected by the user to movethe selected 3D object, the display 324 in the example illustrated inFIG. 4C. The user may select the virtual icon button 364 to move thedisplay 324 sideways, as shown in FIG. 4C along a dashed arrow 352.

A further virtual icon button 366 may be selected by the user to “SPIN”or rotate the selected 3D object along an axis passing through theselected 3D object. The user may decide to rotate or spin the display324 along a dashed curve arrow 356 about an axis 354, shown as a dashedupward arrow passing through the center of the display 324.

Turning to FIG. 4D, the user may use the finger icon 350 or othersuitable indicator to select another virtual icon button 368 displayedin the menu bar 360. The virtual icon button 368 may be selected by theuser for displaying an interactive catalog menu related to the 3Dobject, in our example here, the display 324. The interactive catalogmay be configured to display price information, product details,purchasing option, removal option, and so forth. Pricing details mayfurther include name of the manufacturer, and/or retailer information.Product detail information may include geometric information of theproduct, such as height, weight information. Further, product detailsmay also include color and material texture information of the 3D objectselected.

As illustrated in FIG. 4D, selecting the virtual icon button 368, maydisplay another menu bar 370. The menu bar 370 may display the name ofthe manufacturer and the price of the selected 3D object. In the exampleshown in FIG. 4D, the display 324, may be manufactured by A+ Displaysand may be sold at a sale price of $199.99 by the manufacturer or othervendor. In other examples, the name of the manufacturer may vary or thesame 3D object may be sold by more than one manufacturer. In suchexamples, where more than one manufacturer may be selling the same 3Dobject, more than one sale price may be displayed in the menu bar 370.In addition to the name of the manufacturer and the sale price, the menubar 370 may also provide the user with the option of purchasing the 3Dobject, by selecting the virtual icon button 372 to “PURCHASE.”Alternatively, the user may decide to learn some further details aboutthe 3D object and select virtual icon button 374 to view additionaldetails, in this example, the display 324. Further details about thedisplay 324 selected may include details about the type of material usedto manufacture the display, the dimensions of the display, the weight ofthe display, the power requirements of the display, and so forth. Theuser may decide after learning the details of the display material, thedisplay dimensions and the display price that he would prefer to browseother display options. In such an example, the user may select thevirtual icon button 376 to “REMOVE” the selected display 324 from the 2Denvironment 300. In some examples, after browsing other display options,the user may decide to purchase the display 324. The user may thenselect the display 324 from the interactive catalog 380 and superimposethe display 324 on to the environment 300 and display the menu bar 370,where the user may now select the virtual icon button 372 to purchasethe display 324.

In some embodiments, the user may decide to superimpose a plurality of3D objects onto the two-dimensional environment. For example, theinteractive catalog may display a complete room with multiple 3D objectswithin the room. The user may select to superimpose the entire room intothe 2D environment. The plurality of 3D objects may be superimposed ontothe 2D environment.

In FIG. 4E, the user may actuate virtual icon button 368 to viewinteractive catalog 380. Interactive catalog 380 may include one or moreimages of design rooms, such as design room 390 shown. Each design roommay include plurality of 3D objects arranged in the space of the room.The user may select the predesign room and the plurality of 3D objectsmay be superimposed onto the two-dimensional environment. For example,design room 390 may include a table 334, a square display 322, a display324, and two stools 326. The user may select design room 390 with fingericon 350 or any other suitable indicator. Upon selection of design room390, table 334, square display 322, display 324 and both of the twostools 326 may be superimposed onto two-dimensional environment 300 asshown. In some embodiments, interactive catalog 380 may include anadditional virtual button, or any other suitable executable to allow theuser to select design room 390.

Continuing to FIG. 4F, the user may view objects in library 320 inaddition to the interactive catalog 380. The user may superimposeadditional 3D objects onto the two-dimensional environment. For example,the user may return to library 320 and select chest of drawers 336 orany other 3D object within library 320 using finger icon 350 or anyother suitable indicator. The user may then place the chest of drawersas indicated by dashed finger icon 350A and dashed chest of drawers 336Awithin the two-dimensional environment 300. The user may add additional3D objects from either the catalog 380 or library 320 as space permitswithin the two-dimensional environment.

FIGS. 4G and 4H illustrate another embodiment where a first 2Denvironment may be replaced with a second 2D environment. FIG. 4Gillustrates the design room 390 including a table 334, a square display322, a display 324, and two stools 326. The user may select 2Denvironment 392 from library 320. 2D environment 392 may differgeometrically, and/or may contain topographical features that differfrom design room 390, such as window 394, example. The user may select2D environment 392 from the library, and the 2D environment of designroom 390 may be replaced with 2D environment 392. Table 334, a squaredisplay 322, a display 324, and two stools 326 may then be displayed inthe 2D environment 392. In some embodiments, the position of 3D objectswithin the second 2D environment may be altered to accommodate thespecific geography and/or topography of the second 2D environment. InFIG. 4H, the position of square display 322 and display 324 may beshifted to accommodate window 394. It will be appreciated that squaredisplay 322 may be moved within the second 2D environment automaticallyas illustrated or manually by the user.

In some embodiments, square display 322 may be superimposed onto thesecond 2D environment in a same position without accommodating thegeometry of the second 2D environment. In still other embodiments, thesecond 2D environment may not be displayed in examples where thegeometry and topography of the second 2D environment are incompatiblewith the arrangement of the 3D objects within the first 2D environment.

FIG. 5 illustrates an example flow chart of a method 400 for positioningand aligning 3D objects in 2D environment. The method 400 may beperformed by processing logic that may comprise hardware (e.g.,programmable logic, microcode, and so forth), software (such as computercode executable on a general-purpose computer system or a specificallyconfigured computer system), or a combination of both. The processinglogic resides at the engine 200 for virtual visualization of 3D modelsof objects in 2D environment, as illustrated in FIG. 2. The method 400may be performed by the various modules discussed above with referenceto FIG. 2. Each of these modules may comprise processing logic.

Method 400 begins at 404 where the user 120 may obtain a 2D environmentaccording to an import request. Then the receiving module 206 mayreceive, from the user, scale and perspective data on ground plane.Similarly, the receiving module 206 may receive, from the user, scaleand perspective data on ceiling height. The user may define the ceilingand ground plane by selecting points on the 2D environment.

At operation 410, the selected 3D model of the object may besuperimposed on the 2D environment relative to the scale and perspectiveof the 2D environment. As discussed above in reference to FIG. 2, themoving module 216 may receive a request to move the 3D objects in the 2Denvironment. The request to move or reposition the 3D objects mayinclude data on the selection of a direction by the user. As examples,the 3D objects may be moved in a vertical and/or horizontal direction.As another example, the 3D object may be rotated about a vertical,horizontal, and/or other rotational axis.

At operation 412, the user may position the 3D object in the 2Denvironment. Move objects 420 includes operations 422, 424, and 426. Atoperation 422 the user may need to move the object. Moving the objectmay include movement along a horizontal plane or X-axis, or along avertical plane or Y-axis. Further, moving of the 3D object may involvetranslating or rotating the 3D object at operation 424. At operation426, a new position is assigned to the 3D object. At operation 432, theuser may not be satisfied with the 3D object superimposed on the 2Denvironment and may decide to replace the existing object.

If the user decides to replace the object, then the method moves tooperation 434 where the user may select a new 3D object from thelibrary, such as the library 320 discussed in FIG. 4A.

Method 400 may then move to method 500 of FIG. 6. In some embodimentsmethod 500 may optionally include replacing the 2D environment. Atoperation 502, the user may have the option to replace the 2Denvironment. As discussed above with respect to FIGS. 4G and 4H, a first2D environment may be displayed to the user where the first 2Denvironment may include one or more 3D models of objects superimposedupon the first 2D environment. The user may select a second 2Denvironment that is different than the first 2D environment and providea replace 2D environment request.

At operation 504, the user may select a new 2D environment. The new 2Denvironment may be provided in the user's library, the interactivecatalog, or imported from a remote source. At operation 506, the first2D environment may be removed. Method 500 may then continue to operation508 where the second 2D environment may be displayed including the oneor more 3D models of objects that were superimposed onto the first 2Denvironment superimposed onto the second 2D environment. In someembodiments, the one or more 3D models of objects may be superimposedonto the second 2D environment in positions to accommodate the geometryand topology of the second 2D environment as discussed above for FIG.4H. It will be appreciated that 3D models of objects may be repositionedwithin the second 2D environment automatically as illustrated in FIG. 4Hor manually by the user.

If the user does not choose to replace the 2D environment method 600 mayproceed to operation 510.

At operation 510, the user may have the option to display interactivecatalog information for the 3D object. At this step, the visualizingmodule receives a request for displaying the interactive catalogassociated with the 3D object.

At operation 520, the interactive catalog information may display thepricing and detailed description of the 3D object. At operation 530, theuser has the option of purchasing the object for the 2D environment byselecting “Purchase” at operation 540. However, if the user is notsatisfied with the 3D object selected or the price of the object or themanufacturer of the object, and so forth, the method returns tooperation 410 to import another 3D object to the 2D environment.

Turning now to FIGS. 7A, 7B, 7C and D. FIGS. 7A-7D may illustrateanother example 2D environment 600. The example 2D environment 600 mayinclude an interior space bounded by a ground plane 602 (e.g. a flooringsurface), a wall 604 and a wall 606. The 2D environment 600 may includea chair 610.

Further, FIG. 7A may include a menu bar 650 positioned at the bottom orlower level of the display screen. The menu bar 650 may aid a user toaccess various functions for customizing the 2D environment. In theexample menu bar 650 shown in FIG. 7A, a first virtual button 652, asecond virtual button 654, a third virtual button 656, a fourth virtualbutton 658, a fifth virtual button 660 and a sixth virtual button 662are presented along the menu options in the menu bar 650. The firstvirtual button 652, which is labeled “Live Mode,” may be selected by theuser 120 to visualize a 2D environment with any of the user devices 130,discussed above. The “Live Mode” button allows the user 120 to switchbetween edit mode (where objects may be moved, edited and so forth) anda “live” mode where the end result is displayed.

The second virtual button 654, which is labeled “Create Walls,” may beselected by the user 120 to form walls within the 2D environment. Thethird virtual button 656, which is labeled “Add Products,” may beselected by the user 120 to add 3D objects to the 2D environment 600.These 3D objects may be obtained by the user 120 from the network 202 orfrom information sharing via social networking in the web applications204. In one example, the user may select one or more 3D objects from acatalog of 3D objects from multiple vendors and 3D object sources todisplay in the 2D environment.

If the user decides to superimpose an additional 3D object onto the 2Denvironment 600, then the user may select another 3D object from alibrary, similar to the library 320 described in FIG. 4A. The user mayaccess the library by clicking on or selecting the Add Products button,third virtual button 656, on the menu bar 650. The user may use one ormore of the input devices of user devices 130 to access the Add Productsbutton, third virtual button 656. The additionally selected 3D objectmay then be superimposed on the 2D environment 600.

The fourth virtual button 658, which is labeled “Undo” may be selectedby the user 120 to undo a prior modification of the selected 3D objects,or a most recent selection of the 3D object. For example, if the user120 is not satisfied with the positioning of a 3D object with respect tothe chair 610, the user 120 may undo the addition or superimposing ofthe 3D object onto the 2D environment 600. The fifth virtual button 660,which is labeled “Redo” may be selected by the user 120 to redo amovement of the 3D object that was recently performed. For example, theuser 120 may decide to move a 3D object superimposed on the 2Denvironment horizontally. The user may further decide to move the 3Dobject, in which case the user may select the fifth virtual button 660to “Redo” the horizontal move to repeat the previous move.

The sixth virtual button 662, which is labeled “View Settings,” may beselected by the user 120 to review the settings of the 2D environment,in this example, 2D environment 600. For instance, the user 120 may notbe satisfied with the brightness of the 2D environment 600 and hencewould prefer to adjust the brightness, or the user 120 may not besatisfied with the color contrast of the room and would prefer to adjustthe contrast settings. Additionally, the View Settings button, sixthvirtual button 662, may provide the option of direction via a compass ora north pointing directional arrow. This may aid the user 120 in placing3D objects in a particular preferred direction. Several users may havedirectional preference for placing of objects with respect to objectmaterial type and color and the directional aspect is hence very usefulfor such purposes.

Furthermore, the user 120 may save and share screenshots of the 3Dobject positioned in the 2D environment 600. The user may further haveaccess to another menu bar 640. The menu bar 640 may be displayed with avirtual icon arrow 648, displayed at the top right corner in FIG. 7A.The menu bar 640 provides the user with the option to obtain help with a“Help” virtual icon button 642, or share the current image with a“Share” virtual icon button 644. The user may decide to obtain help orinput from contacts in social networking groups in the web application204 by sharing images of the 2D environment 600 with the 3D object.Further, the user may be satisfied with the placement of the 3D objectin the 2D environment and may then select a virtual icon button 646 toindicate “Done” or completion.

Turning to FIG. 7B, similar to FIG. 4B, the user may prefer to removealready existing objects from the 2D environment 600. In this case theuser may remove the chair 610, and add scale and perspective to the 2Denvironment 600. The user may select an intersection point 612, betweenthe wall 604, the wall 606 and the ground plane 602. Further, the usermay select another intersection point 614 and then connect theintersection points 612 and 614 by a line 616, separating the plane ofwall 604 from the ground plane 602. Further the user may select anintersection point 618 at the intersection of wall 606 and ground plane602. Intersection points 612 and 618 may be connected by a line 620,such that line 620 separates the plane of wall 606 from the ground plane602. The user may further project a line 622 from the intersection point612 towards the top plane (e.g., ceiling plane) and a line 624 from theintersection point 618 towards the top plane.

The user may decide to add a 3D object from a library, similar to thelibrary 320 described in FIG. 4A. As illustrated in FIG. 7C, the usermay decide to add a chair 630 to the 2D environment 600. The scaleaddition with intersection points and lines as described in FIG. 7B mayhelp the user in accurate and precise positioning of the chair 630.

Turning to FIG. 7D, the user may decide to move the chair 630 along anX-axis or along a Y-axis. The user may move the chair horizontally oralong an X-axis, with a horizontal virtual icon button 638 on ahorizontal scale 636. Similarly the user may move the chair 630 along aY-axis, with a vertical virtual icon button 634 on a vertical scale 632.

Further still, the user may select a select a virtual icon button 664 onthe menu bar 650. In the example illustrated in FIG. 7D, the virtualicon button 664 may be configured to read “My SpaceView”. The user mayselect virtual icon button 664 and a further menu bar 670 may bedisplayed. Menu bar 670 may display the name of the manufacturer for thechair 630 and the price associated with the chair 630. The user maydecide to read further details regarding the chair 630 by selecting avirtual icon button 672 for “Details” on the menu bar 670. The user maybe satisfied with the selection of the chair 630, the price as seen fromthe menu bar 670 and may decide to purchase the chair 630 by selecting avirtual icon button 674 for “Purchase”. Alternatively, the user may notbe satisfied with the chair 630 or the price associated with the chair630 or the manufacturing place for the chair 630. The user may thendecide to remove the chair 630 from the 2D environment with the help ofa virtual icon button 676 in the menu bar 670.

The menu bar 650 further includes a virtual icon button 668, for“Favorites”. The virtual icon button 668 may be selected by the user tosave 3D object selection for the 2D environment 600 as favorites orpreferred selections.

FIG. 8 shows an example electronic form of a computer system 700, withinwhich a set of instructions for causing a machine to perform any one ormore of the methodologies discussed herein may be executed. The machinemay be a PC, a tablet PC, a set-top box (STB), a PDA, a cellulartelephone, a web appliance, a network router, switch or bridge, or anymachine capable of executing a set of instructions (sequential orotherwise) that specify actions to be taken by that machine. In severalexample embodiments, the machine operates as a standalone device or maybe connected to other machines (e.g., networked). In a networkeddisposition, the machine may operate in the capacity of a server or aclient machine in a server-client network environment.

The example computer system 700 may be configured to include a processoror multiple processors 702 (e.g., a central processing unit (CPU), agraphics processing unit (GPU), or both), a main memory 704 and a staticmemory 706, which communicate with each other via a bus 708. Thecomputer system 700 may further include a video display unit 710 (e.g.,a liquid crystal display (LCD) or a cathode ray tube (CRT), and thelike). The computer system 700 may also include an alphanumeric inputdevice 712 (e.g., a keyboard, and the like), a cursor control device 714(e.g., a mouse, touchpad, touchscreen, and the like), a disk drive unit716 for reading computer readable medium (e.g., USB thumb drive, solidstate memory drives, and the like), a signal generation device 718(e.g., a speaker, and the like (e.g., network interface card, and thelike), and a network interface device 720.

Further, the disk drive unit 716 may include a computer-readable medium722, on which is stored one or more sets of instructions and datastructures (such as instructions 724) embodying or utilized by any oneor more of the methodologies or functions described herein.Additionally, the instructions 724 may also reside, completely orpartially, within the main memory 704 and/or within the processors 702during execution by the computer system 700. The main memory 704 and theprocessors 702 may also constitute machine-readable media. Furtherstill, the instructions 724 may be transmitted or received over anetwork 726 via the network interface device 720 utilizing any one of anumber of well-known transfer protocols (e.g., Hyper Text TransferProtocol (HTTP)).

The computer-readable medium 722 may include a single medium or multiplemedia (e.g., a centralized or distributed database and/or associatedcaches and servers) that store the one or more sets of instructions. Theterm “computer-readable medium” may further include any medium that iscapable of storing, encoding, or carrying a set of instructions forexecution by the machine and that causes the machine to perform any oneor more of the methodologies of the present application, or that iscapable of storing, encoding, or carrying data structures utilized by orassociated with such a set of instructions. Further, “computer-readablemedium” may further include, but not be limited to, solid-statememories, optical and magnetic media, and carrier wave signals. Suchmedia may also include, without limitation, hard disks, floppy disks,flash memory cards, digital video disks, random access memory (RAM),read only memory (ROM), and the like.

It will be appreciated that the configurations and routines disclosedherein are exemplary in nature, and that these specific embodiments arenot to be considered in a limiting sense, because numerous variationsare possible. For example, the above technology can be applied tovarious 3D objects superimposed on various 2D environments. The subjectmatter of the present disclosure includes all novel and non-obviouscombinations and sub-combinations of the various systems andconfigurations, and other features, functions, and/or propertiesdisclosed herein.

The above-disclosed embodiments may be combined with one or more of theembodiments and disclosures in U.S. Provisional Patent Application No.61/992,629 entitled “METHOD FOR PROVIDING SCALE TO ALIGN 3D OBJECTS IN2D ENVIRONMENT” filed May 13, 2014, one or more of the embodiments anddisclosures in U.S. Provisional Patent Application No. 61/992,759entitled “METHOD FOR FORMING WALLS TO ALIGN 3D OBJECTS IN 2DENVIRONMENT”, filed on May 13, 2014, one or more of the embodiments anddisclosures in U.S. Provisional Patent Application No. 61/992,719entitled “METHOD FOR PROVIDING A PROJECTION TO ALIGN 3D OBJECTS IN 2DENVIRONMENT”, filed May 13, 2014, one or more of the embodiments anddisclosures in U.S. Provisional Patent Application No. 61/992,774entitled “METHOD FOR MOVING AND ALIGNING 3D OBJECTS IN A PLANE WITHINTHE 2D ENVIRONMENT”, filed May 13, 2014, and/or one or more of theembodiments and disclosures in U.S. Provisional Patent Application No.61/992,746 entitled “METHOD FOR REPLACING 3D OBJECTS IN 2D ENVIRONMENT”,filed May 13, 2014. The entire contents of each provisional applicationreferenced herein are hereby incorporated by reference for all purposes.For example, and not as a limitation, the embodiments herein may becombined with the elements and features disclosed in ProvisionalApplication No. 61/992,629, the embodiments herein may be combined withthe elements and features disclosed in Provisional Application No.61/992,759, in combination with one or more of the elements and featuresdisclosed in Provisional Application No. 61/992,719, in combination withone or more of the elements and features disclosed in ProvisionalApplication No. 61/992,774, and/or in combination with one or more ofthe elements and features disclosed in Provisional Application No.61/992,746. These combinations may include one or more featuresdisclosed in one or more of the referenced provisional applications,including combinations of embodiments disclosed herein with featuresshown in one, two, three, four, or five of the provisional applications.

Further, the entire contents of each concurrently filed application,U.S. Non-Provisional patent application Ser. No. ______ entitled “METHODFOR PROVIDING SCALE TO ALIGN 3D OBJECTS IN 2D ENVIRONMENT” filed May 12,2015, U.S. Non-Provisional patent application Ser. No. ______ entitled“METHOD FOR FORMING WALLS TO ALIGN 3D OBJECTS IN 2D ENVIRONMENT”, filedon May 12, 2015, U.S. Non-Provisional patent application Ser. No. ______entitled “METHOD FOR PROVIDING A PROJECTION TO ALIGN 3D OBJECTS IN 2DENVIRONMENT”, filed May 12, 2015, U.S. Non-Provisional patentapplication Ser. No. ______ entitled “METHOD FOR MOVING AND ALIGNING 3DOBJECTS IN A PLANE WITHIN THE 2D ENVIRONMENT”, filed May 12, 2015,and/or U.S. Non-Provisional patent application Ser. No. ______ entitled“METHOD FOR REPLACING 3D OBJECTS IN 2D ENVIRONMENT”, filed May 12, 2015,referenced herein are hereby incorporated by reference for all purposes.

The foregoing description is illustrative of particular embodiments ofthe invention, but is not meant to be a limitation upon the practicethereof.

The foregoing discussion should be understood as illustrative and shouldnot be considered limiting in any sense. While the inventions have beenparticularly shown and described with references to preferredembodiments thereof, it will be understood by those skilled in the artthat various changes in form and details may be made therein withoutdeparting from the spirit and scope of the inventions as defined by theclaims.

The corresponding structures, materials, acts and equivalents of allmeans or steps plus function elements in the claims below are intendedto include any structure, material or acts for performing the functionsin combination with other claimed elements as specifically claimed.

Finally, it will be understood that the articles, systems, and methodsdescribed hereinabove are embodiments of this disclosure—non-limitingexamples for which numerous variations and extensions are contemplatedas well. Accordingly, this disclosure includes all novel and non-obviouscombinations and sub-combinations of the articles, systems, and methodsdisclosed herein, as well as any and all equivalents thereof.

1. A method, comprising: receiving, at a processing device, atwo-dimensional representation of a room, the two-dimensionalrepresentation of the room being encoded with a size dimension of theroom; displaying, on a display device, the room; receiving, at theprocessing device, an input selecting the object; superimposing, by theprocessing device, a three-dimensional model of the object onto thetwo-dimensional representation of the room with a scale and aperspective of the object relative to a scale and a perspective of theroom, wherein the three-dimensional model of the object is encoded witha size dimension of the object; and displaying, by the display device,the two-dimensional representation of the room with thethree-dimensional model of the object, wherein the object is sized torepresent an actual size of the object relative to the room such that afit of the object in the room may be visually determined by a user. 2.The method of claim 1, wherein: the two-dimensional representation ofthe room is a photograph; and the three-dimensional model of the secondobject is a graphical representation having a three-dimensional positionwithin the room.
 3. The method of claim 1, further comprising resizingthe three-dimensional model of the object in response to a position ofthe object relative to the room.
 4. The method of claim 1, wherein thethree-dimensional model of the object is displayed with a clearance forthe object within the room.
 5. The method of claim 1, further comprisingidentifying a user input selecting a first line and a second linecorresponding with portions of the two-dimensional model of the room todetermine a size dimension of the room.
 6. The method of claim 1,wherein further comprises displaying information describing a real lifeobject corresponding to the three-dimensional model.
 7. The method ofclaim 1, further comprising changing the two-dimensional representationof the room for a replacement environment in response to a user request.8. The method of claim 1, wherein the three-dimensional object isconfigured to move in a vertical direction, a horizontal direction, or arotational direction relative to the room.
 9. A system, comprising: adisplay device; and a processing device configured to: display, by thedisplay device, a two-dimensional representation of a room; display, bythe display device, an object, wherein the three-dimensional object isencoded with operation information relating to a clearance constraint ofthe object relative to the room; receive an input defining a scale and aperspective of the room; superimpose, by the processing device, thethree-dimensional model of the object onto the two-dimensionalrepresentation of the room with a scale and a perspective of the objectrelative to the scale and the perspective of the room; and displaying,by the display device, the two-dimensional representation of the roomwith the three-dimensional model of the object in compliance with theclearance constraint.
 10. The system of claim 9, wherein: the clearanceconstraint of the three-dimensional model of the object comprises: anaccess regulation for: the object; or the room as the object is in theroom; an industrial safety standard for the object; a fire code for: theobject; or the room as the object is in the room; or safety guidelinesfor: the object; or the room as the object is in the room; and theprocessing device is configured to display the clearance constraint asthe three-dimensional model of the object is displayed in thetwo-dimensional representation of the room.
 11. The system of claim 9,the processing device further configured to position or orient thethree-dimensional model of the object relative to a surface defined inthe two-dimensional representation of the room.
 12. The system of claim9, the processing device further configured to display thetwo-dimensional representation of the room without the three-dimensionalmodel of the object.
 13. The system of claim 9, the processing devicefurther configured to display the three-dimensional model of the objectat a new location in an at least semi-transparent state in response toreceiving a movement input corresponding to the three-dimensional modelof the object.
 14. The system of claim 9, wherein the processing deviceis configured to display the three-dimensional model of the object witha lighting component corresponding to a lighting condition of the roomand an orientation or position of the object relative to the room. 15.The system of claim 9, the processing device further configured todisplay an environmental characteristic of the room comprising at leastone of a locations of a power supply, a voltage or frequency supplied, alocation of a load bearing member, allowable load information, aconstruction material, available ventilation, acoustic information, orfixed lighting sources.
 16. A system, comprising: a processing device;and a storage device coupled to the processing device and containinginstructions executable by the processing device, the instructionscomprising: a visualizing module configured to display a firsttwo-dimensional environment; a display module configured to display alist of the real-life objects, wherein the real-life objects areselectable for display in the first two-dimensional environment; and asuperimposing module configured to: superimpose a three-dimensionalmodel of an object onto the first two-dimensional environment with ascale and a perspective of the three-dimensional model of the objectrelative to the scale and the perspective of the first two-dimensionalenvironment to represent an actual size of the real-life objectcorresponding to the three-dimensional model such that a fit of theobject in the room may be visually determined by a user, wherein thesecond object is selected from the list of real-life objects.
 17. Thesystem of claim 16, the instructions stored on the storage devicefurther comprising: a receiving module configured to receive a replaceenvironment request to replace the first two-dimensional environment;and an importing module configured to import, based upon the replaceenvironment request, a second two-dimensional environment to replace thefirst two-dimensional environment, wherein: the visualizing module isfurther configured to display the second two-dimensional environmentwith the three-dimensional model of the object superimposed onto thesecond two-dimensional environment; and a position of thethree-dimensional model of the object is adjusted within the secondtwo-dimensional environment based on a feature of the secondtwo-dimensional environment that is different from the firsttwo-dimensional environment.
 18. The system of claim 16, theinstructions stored on the storage device further comprising displayingvariations of the object for placement in the room.
 19. The system ofclaim 16, the instructions stored on the storage device furthercomprising a design module configured to change a displayed feature ofthe three-dimensional model of the object, wherein the displayed featureof the three-dimensional model of the object comprises: a color of theobject; a shape of the object; a material of the object; or a lightingof the object.
 20. The system of claim 16, the instructions stored onthe storage device further comprising an undo or redo module configuredto correspondingly undo or redo an operation performed relative to thethree-dimensional model of the object or the two-dimensionalrepresentation of the room.